Edgy and irreverent.
Those were the orders from
Hasbro on a re-packaging, re-positioning assignment for three of Hasbro's classic board games.
Pictionary,
Trivial Persuit, and
Taboo were
canned to appeal to a younger demo with a bit more pocket change, but a shorter attention span in this hyper-digital-handheld-device-driven era we’re all traveling through.
We presented two themes with designs to match:
Co-Ed Wrestle and
Shock Talk. The games were miniaturized and made portable by using a squat can and decreasing the size of gameboards, pawns and whatnots.
Using
found imagery and period appropriate typography, the cans take a spin in the mosh-pit of retail punkery with hopes kiddies and their mums are eager, or at least curious enough to slap down a few bucks for a little gameplay.